Pretty solid platformer. A lot of bugs but overall a fun game
A downloadable 2D Action Platformer
A uni project that experiments with rhythm through level design and mechanics. The game tries to get the player into a rhythm through the placements of objects that requires players to act rhythmically to optimize performance.
The game currently and intentionally does not have sound to experiment with the idea.
-Fixed cave area where falling into pits did not respawn the player
-Added a 'Beat Element' where jumps and attacks pressed at the right moments will increase attack power. Missed button presses decrease attack power. A 'HIT' indicator will appear on successful button presses and a 'MISS' vice versa. Beat Level is shown at the bottom of the HP bar
Beat Level 1 - Damage increased by 1 to 3.
Beat Level 2 - Damage increased by 4 to 6.
Beat Level 3 - Damage increased by 7 to 9.
-Hero Leveling system added. Gain experience by defeating monsters. Beat Level minimum and maximum damage increases by 1 every Hero Level.
-Fixed dialogue and Boss UI.
-Knockback added to both players and monsters. Still needs major fixes.
-Reduced size of some levels.
For inquires, email : email@example.com
Unzip the folder ShroudedEarthBuild
If for any reason you cannot run the game, please report back any error messages you receive.
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